Every debugger bcd setting that allows the hostip to be specified has a corresponding hostipv6 element. There are three. If you set the hostipv6 style address for any of those kinds of debugging, it means you want and will get IPv6. If you set the hostip style address for any of those kinds of debugging, it means you want and will get IPv4.
The target will only do IPv4 or IPv6, not both at the same time. Which version of the IP protocol is used is controlled by the target machine dbgsettings. If hostip is set, the target will use IPv4. If hostipv6 is set, the target will use IPv6.
The host debugger will normally auto select use of IPv4 or IPv6. By default the debugger listens on both an IPv4 socket and an IPv6 socket, and connects automatically on either one to the target machine. If the IP address contains any. If you setup IPv6 on the target, and force use of IPv4 on the debugger command line, you will not get a connection. If you setup IPv4 on the target, and force use of IPv6 on the debugger command line, you will also not get a connection.
Download User-Mode Driver Framework version 1. Microsoft Download Manager is free and available for download now. Important Setting up a network debugging manually is a complex and error prone process. The host and target computers can be anywhere on the local network. It is easy to debug many target computers from one host computer. Given any two computers, it is likely that they will both have Ethernet adapters.
It is less likely that they will both have serial ports or both have ports. Network debugging is significantly faster than serial port debugging. Supported Network Adapters The host computer can use any network adapter, but the target computer must use a network adapter that is supported by Debugging Tools for Windows. On the host computer, open a Command Prompt window and enter the following command: Make a note of the IPv4 address of the network adapter that you intend to use for debugging.
On the target computer, open a Command Prompt window and enter the following command, where YourIPAddress is the IP address of the host computer: Choosing a Port for Network Debugging Choose a port number that will be used for debugging on both the host and target computers.
Setting Up the Target Computer Verify that the target computer has a supported network adapter. Connect the supported adapter to a network hub or switch using an appropriate network cable. Then in an elevated Command Prompt window, enter the following command, where b , d , and f are the bus number, device number, and function number of the adapter: The target PC will be rebooted after a kernel debugger is attached.
Starting the Debugging Session Confirm that the network adapter of the host computer to a network hub or switch using an appropriate network cable. You can also start a session with WinDbg by opening a Command Prompt window and entering the following command, where n is your port number and MyKey is the key that was automatically generated by bcdedit when you set up the target computer: If you are prompted about allowing WinDbg to access the port through the firewall, allow WinDbg to access the port for all three of the different network types.
Enter the following command, where n is your port number and MyKey is the key that was automatically generated by bcdedit when you set up the target computer: If you are prompted about allowing WinDbg to access the port through the firewall, allow WinDbg to access the port for all three of the different network types.
Restarting the Target PC Once the debugger is connected, and waiting to connect, reboot the target computer. When the target is restarted, the debugger in the host OS should connect. Allowing the debugger through the firewall When you first attempt to establish a network debugging connection, you might be prompted to allow the debugging application WinDbg or KD access through the firewall.
Microsoft Kernel Debug Network Adapter Driver Windows 7 Free Download Encryption key To keep the target computer secure, packets that travel between the host and target computers must be encrypted.
Troubleshooting Tips Debugging application must be allowed through firewall When you first attempt to establish a network debugging connection, you might be prompted to allow the debugging application WinDbg or KD access through the firewall. Port number must be in range allowed by network policy The range of port numbers that can be used for network debugging might be limited by your company's network policy.
Use Ping to test connectivity If the debugger does not connect use the ping command on the target PC to verify connectivity. In an elevated Command Prompt Window, enter the following command, where b , d , and f are the bus, device and function numbers in decimal format: When the debugger is running on the host machine, and waiting to connect, reboot the target computer, using this command. Manually delete BCDEdit entries Manually deleting is not normally required but is provided here as a troubleshooting procedure for unusual situations.
To manually delete BCDEdit entries, complete these steps. On the target computer, open a Command Prompt window as Administrator. As another example, delete the port entry using this command.
Enabling KDNET on a hyper-v host that is running VMs with external network connectivity There is a specific situation, which is not uncommon, which will cause networking in VMs to stop working: Hyper-V has been enabled on the PC, an external networking switch has been created and is pointed at a physical NIC in the machine, and VMs have been configured to use that external switch for their networking.
IPv6 IPv6 support was added in Windows version To use IPv6 with the debugger complete these steps. Use BCDEdit to delete any existing ip address values in dbgsettings. Feedback will be sent to Microsoft: By pressing the submit button, your feedback will be used to improve Microsoft products and services.
Privacy policy. This topic discusses the Windows network architecture and how Windows network drivers implement the bottom four layers of the OSI model. If you are looking for general information on all seven layers of the model, see the OSI model. The Microsoft Windows operating systems use a network architecture that is based on the seven-layer networking model developed by the International Organization for Standardization ISO.
Introduced in , the ISO Open Systems Interconnection OSI Reference model describes networking as "a series of protocol layers with a specific set of functions allocated to each layer. Each layer offers specific services to higher layers while shielding these layers from the details of how the services are implemented.
A well-defined interface between each pair of adjacent layers defines the services offered by the lower layer to the higher one and how those services are accessed. The physical layer is the lowest layer of the OSI model. This layer manages the reception and transmission of the unstructured raw bit stream over a physical medium.
The physical layer carries the signals for all of the higher layers. In Windows, the physical layer is implemented by the network interface card NIC , its transceiver, and the medium to which the NIC is attached. Develop and improve products. List of Partners vendors. By Bradley Mitchell Bradley Mitchell. Tweet Share Email. Was this page helpful? Thanks for letting us know!
Email Address Sign up There was an error. Please try again. You're in! Thanks for signing up. There was an error. Tell us why!
More from Lifewire. Share an Internet Connection in Windows. How to Change a Network Name in Windows How to Connect to a Network in Windows How to Perform a Network Reset in Windows How to Map a Network Drive in Windows Network File Sharing in Microsoft Windows.
How to Disable the Windows Firewall in Windows.
0コメント